Star Wars: Knights of the Old Republic #23A (Dark Horse Comics 2007) by Ugly Monkey Comics

Star Wars: Knights of the Old Republic #23A (Dark Horse Comics 2007)

Sale price  $1.50 USD Regular price  $9.50 USD
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Star Wars: Knights of the Old Republic #23A (Dark Horse Comics 2007) by Ugly Monkey Comics

Star Wars: Knights of the Old Republic #23A (Dark Horse Comics 2007)

Sale price  $1.50 USD Regular price  $9.50 USD

multiple spine ticks and a crease on the back cover


Step back into the Star Wars universe with Star Wars: Knights of the Old Republic #23A from Dark Horse Comics. Fugitive Padawan Zayne Carrick returns to his home planet of Taris to nail down the truth behind his dangerous Masters—only to discover the cityscape ripped apart by a ruthless Mandalorian invasion. In a war-torn crucible where every ally could be a liability, Zayne finds himself hunted from all sides. The stakes escalate when a former Master—cold, merciless, and closing in—emerges to turn his carefully laid plans against him. This issue dives headlong into a planet-wide siege while weaving together personal vendettas, moral choices, and a galaxy-wide conflict that fans of Knights of the Old Republic won’t want to miss.

This installment is a standout in the yearlong Days/Knights sequence, delivering a return to Taris that longtime readers have anticipated. It also ties into the Knights of the Old Republic video games by bringing back familiar faces, enriching the crossover between game lore and comic storytelling. The result is a rich, character-driven drama that feels both fresh and deeply rooted in the beloved KOTOR universe.

  • Unique narrative moment in a pivotal arc: Zayne’s reckoning with former Masters and a siege-filled setting thatUpends his plans, pushing him to make tough, irreversible choices.
  • Video game crossover appeal: Familiar faces from the KOTOR games appear in a comic that expands on the galaxy’s history and politics during a Mandalorian campaign.
  • Immersive, war-zone atmosphere: The siege of Taris isn’t just background—it's a character in its own right, shaping loyalties and testing Zayne’s resolve.
  • Collectible significance: A key piece of the Days/Knights arc, perfect for collectors who want a tangible link between the KOTOR game franchise and Dark Horse’s ongoing comic saga.

Who this is for: Star Wars fans who crave deep lore, Knights of the Old Republic enthusiasts seeking the next chapter in Zayne Carrick’s saga, and collectors who appreciate tie-ins between popular video games and comics. If you love morally complex characters, high-stakes battles, and the moral ambiguity of a galaxy at war, this issue delivers.

Why choose this issue over others: It combines a dramatic, character-forward storyline with meaningful connections to the KOTOR video games, delivering both emotional payoff and web of canon that enriches the broader Star Wars universe. The confrontation with a merciless Master, the Mandalorian siege, and the return to Taris all coalesce into a moment that feels both inevitable and exhilarating for fans who have followed Zayne’s journey across multiple media.

Details you’ll appreciate: This is a 2007 Dark Horse Comics release, numbered as issue 23A, with a cover price of $2.99. It’s a compact, high-impact chapter that rewards attentive readers who have followed the Days/Knights sequence and those who enjoy cross-media storytelling within Star Wars.

Use cases in real-world reading:

  • Continue the KOTOR story arc: pick up where the cliffhanger left off and explore how Zayne navigates treachery and war.
  • Gift for Star Wars collectors: a key mid-arc issue that adds depth to both the comic and video game lore.
  • Conversations about loyalty and justice: ideal for discussion among fans who enjoy analyzing character choices under pressure.

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